Articles worth reading
Gadget that Translates Thoughts into Speech

Gadget that Translates Thoughts into Speech

access_time February 11, 2019

Being able to speak and communicate our thoughts to one and another is fundamental to being human.  Imagine if you

How to Clear “Other” Storage on iPhone?

How to Clear “Other” Storage on iPhone?

access_time February 29, 2024

Do you use an older phone or a model that doesn’t have a large amount of storage? Then, you could

How to Simply Enable Home Screen Sync on Apple TV

How to Simply Enable Home Screen Sync on Apple TV

access_time December 6, 2018

In this tech-centric world, you can lots of smart stuff around you. In that intelligent stuff, one of the best

Blog

Bringing Google Earth to Expeditions with Seurat

Bringing Google Earth to Expeditions with Seurat

access_time October 11, 2017 remove_red_eye 4862 views

Seurat from Google for mobile VR will enter Star Wars

The company wants the experience to be comfortable, accurate, social and not too expensive. It will launch a high-end wireless helmet and incorporate some improvements in its software, whose prototype works surprisingly well

For most consumers, virtual reality (VR) is still a technology of the future. But Google wants people to make the leap already, and to do so is trying to make the virtual world more comfortable and accessible.

This was the main message of their annual developer conference, in which executives like Clay Bavor, who leads virtual and augmented reality efforts, described the next steps of their Daydream VR platform, which will include powerful wireless helmets without special external sensors . They also detailed some software changes that will encourage people to spend more time inside the VR while sharing what they are doing with others without missing out on other things they might want to know about.

Overall, these improvements coupled with the weight of Google as a leader in many technological spaces (searches, web browsing, mobile, among others) could mark a major change in the visibility and adoption of virtual reality over time. But if this does not work, the technology could suffer a major setback, or even its death.

In the event of Google I / O developers on Thursday, the company revealed Seurat, a new tool that allows rendering immersive high-resolution content even on mobile VR devices that do not necessarily have the best specifications. To demonstrate Seurat’s capabilities, Google showed a collaboration with ILMxLAB, which brings renders of cinematic quality from Star Wars to interactive mobile VR.

The video demo shows scenes taken directly from Rogue One: A Star Wars storyline, with incredible details in terms of reactive lighting, textures and character animation. As the video explains, it basically makes it possible for ILM to use the same VFX it creates for VR movies, allowing unprecedented visual fidelity for users.

Seurat basically works by allowing developers to set a region of limited perspective from which a viewer can move in VR to watch a scene. Based on this restricted space, a series of snapshots of a fully rendered 3D virtual object will be needed and then recompiled a light version that appears as high fidelity as the original, from that limited perspective that the user must occupy before. This leads to a huge decrease in the amount of resources needed to make a scene in high definition.

Google did not say much more about Seurat, but promised that it will have more to share later this year with technology and how it can be implemented. Daydream handsets and upcoming Daydream headphones definitely take up the lower end of the VR hardware spectrum in relation to PC-driven platforms, so any resource savings that also offer uncompromising visual experiences will definitely be key to the vision of the company.

folder_openAssigned tags
content_copyCategorized under